gameloop
Functions
gameloop
(callback: () ⇨ void) ⇨ void
Creates the game loop. The method use the window.requestAnimationFrame function inside
Example:
gameloop(() => {
// a some code here
console.log(Time.fps)
})
killgameloop
() ⇨ void
Removes the game loop. The method use the window.cancelAnimationFrame function inside
Example:
gameloop(() => {
for (const ev of game.events.get()) {
if (ev.type === "KEYDOWN" && ev.key === Key.ESCAPE) {
killgameloop()
return
}
}
// a some code here
})